

We also experimented with making some of the craftable sets from Haedrig more appealing for fresh level 70’s or players looking to maximize their farming runs. This means fewer class-specific new additions, but more additions that everyone has an opportunity to play with. Developer Note: There are additional specific notes below, but broadly for 2.6.6, we wanted to introduce a handful of new item powers targeted at two audiences: (1) certain classes with long-standing requests for balance/quality of life adjustments and (2) the broader player base for experimenting with Kanai’s Cube.Triune’s Will can come into play as early as level 1 and continue to make an impact on your game experience from the beginning to the end of the Season, and we’re looking forward to seeing how players leverage this ever-changing boost throughout their adventures! We wanted to try something different this Season with a buff that was more beneficial to players regardless of where they might be in their Season Journey. Developer Comment:The last couple of Seasonal buffs have been focused primarily on end-game content.

Cooldown Reduction: While standing in an active circle, any skills currently on cooldown come off of cooldown more quickly.Resource Reduction: Players in the circle receive a 50% discount on resources spent while active.Power: Players in the circle receive a 100% damage bonus while active.Triune’s Will: All abilities have a chance when hitting an enemy to spawn a circle that gives a power.The buff for Season 18, the Season of the Triune, has been added.
